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Course on Advanced 3D Graphicsin Java and Java OpenGL (JOGL 2)Dr.
Manuel Carcenac
([email protected])
The following course lecture notes are freely available to
anyone interested.
They may be used and modified without any restrictions.
Chapters: Introduction to the theory of 3D Computer Graphics [ pdf ; doc ] Advanced topics in modelling with JOGL 2 [ pdf ; doc ] Euler angles - gimbal lock - texture - NURBS - Fractal landscape - diamond-square algorithm
Advanced topics in animation presented with JOGL 2 [ pdf ; doc ] kinematic animation - cubic spline interpolation - articulated structure - dynamic animation -
time integration - n-body animation Some
programs: textures earth, moon, sun, heaven and spacecraft
cubic spline animation of ball
cubic spline animation of articulated arm
gravity, bouncing animation of balls
Important: batch file to run a JOGL2
program on Windows other available courses
(Java, Graphics in Java, Analysis of Algorithms, GPU-CUDA)
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